A Launch Letter From The General

Jake Kazdal
01/30/2013 at 9:06 AM

Hey everyone, Jake Kazdal here, project lead and artist on Skulls of the Shogun.

OH MY GOD IT’S FINALLY HERE. Yes you can go buy Skulls of the Shogun RIGHT NOW (and you totally should!). We here at 17-BIT all realize it’s been a hell of a wait, and we sincerely thank all of you for your patience and support! The extra time we took converting the game to Windows 8 and implementing all the awesome cross-platform functionality also gave us a chance to really polish all the content to a blinding sheen, and we are super happy with the final game. Most small studios like us are never given the opportunity to go back and touch up what was an almost finished game, and man what a difference it makes.

Some of you have been fans for literally years, and it will be so weird not going to this upcoming PAX East to hang with the crowd, and watch people laugh as they beat the undead hell out of their friends and loved ones. All the feedback and enthusiasm we received from all you fans over the years has been a huge source boost for us and I can’t thank you enough.

A huge thank you and congratulations to the whole team too, those who believed early on and really made this thing a reality. It’s been an amazing journey and I am truly grateful for your mad skillz and friendship.

Mega thanks to EVERYONE who ever had anything to do with this game getting out there, all the informal playtest sessions, all the opportunities to show the game (again, and again) at trade shows, anime conventions, retro game conventions, last minute press tours, all that.

I had that beat up laptop with the latest build on me wherever I went for YEARS, and I really want to just tell you all how much all your support and friendship has meant. I can’t believe it’s actually done, and as of Wednesday morning people all over the world will finally get a chance to play the game AS MUCH AS THEY WANT. Looking forward to a ton of Skulls Anywhere! YOU DIE!! :D

– Jake